Undelayed Menus V1.0.6

Undelayed Menus V1.0.2

This mod’s goal is to significantly improve the user experience by enhancing the responsiveness and efficiency of in-game menus.

Introduction:
Undelayed Menus is designed to significantly improve the user experience by enhancing the responsiveness and efficiency of in-game menus.

KEY FEATURES:
Removal of Fading Effects: Bid farewell to the lengthy fading effects that occur when opening and closing menus. This mod is dedicated to eradicating these effects, resulting in swifter and smoother menu interactions.

60 FPS Menu Refresh: Undelayed Menus ensures that in-game menus now run at a seamless 60 frames per second, doubling the default 30 frames per second. This enhancement simplifies tasks such as inventory management and menu navigation.

Enhanced ‘Press to Exit’ Buttons: Editing all ‘press to exit’ buttons to execute twice as fast and removing the button’s release animation, ensuring prompt and efficient interactions with exit prompts.

WORK IN PROGRESS:

Please take note that Undelayed Menus is an ongoing project, and future updates may introduce additional menu enhancements.

For now, Undelayed Menus affects:
The inventory menu
The data menu
The container menu
The surface & galaxy map menu
All “Hold to exit” buttons

Undelayed Menus V1.0.2

Undelayed Menus V1.0.2

Patches:

Compact Inventory UI – Thanks to Stentorious for providing the patch.

Installation:

Copy the “Data\Interface” folder into “Starfield\Data” (You should have “Starfield\Data\Interface”).

Open “Documents\My Games\Starfield\StarfieldCustom.ini” (create it if it doesn’t exist).

Add these lines if they are not present:

[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=

Uninstallation:
Remove the mod’s SWF files from your “Data\Interface” folder.

Credits:

Seb263

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