A retexture project of many of Starfield’s assets both major and neglected.
So just over a week ago now I started modding Starfield. Learning how the current tools work, doing small tweaks here and there.
Well now I feel comfortable with the pipelines for audio and textures I’m going to be putting a lot of my tweaks in this one stop shop package.
My mods that are too meta will not be included in this project.
Also all textures (so far) are exactly the same size as vanilla, so in theory there should be zero performance loss.
Keep in mind, I’m just a dumbass with too much free time on my hands, not a professional. I’m not even using photoshop just Gimp 2 lmao. So think of this as just a personal passion project that I’m sharing because why not.
NOW WITH FULLY CUSTOMIZABLE FOMOD:
Options:
Armor/Clothing
Nightwear with lighter base color and NASA symbols
Items
AID
Bog’s Grog with a more complimentary color palette
MISC
Wooden Duck with white base and yellow bill
Objects
General
Brick Palletes with darker less blurry texture
Wooden Crates with more detailed wood texture
Trash bags changed from black to green
Statues
Benjamin Bayu statue in Neon changed from bronze to gold
Solomon Coe statue in Akila changed from green to light brown wood
Planets
Akila with brighter colors
Signs
Enhance and Outfitters signs in Neon altered to add japanese text (probably not accurate but it’s for the vibes)
Credits:
SM451