Horse Overhaul Mod V1.03.23531

Another Horse Overhaul Mod V1.02

Adds over a hundred ambient horse coats to the game and features various quality of life improvements

I really like my ambient horses mod but I wanted to make improvements to it in areas that it fell short in before. Here’s some of the changes below:

– Stables now have unique horse coats again. This part of the mod is optional, so feel free to use other horses in their place.
– I got permission to add in the mod “No More Horse Breeds” to my mod so now the stat cards, compendium, and inspect prompt won’t display incorrect information
– Foals now spawn in the wild and in pastures; rarely. If you don’t wish to use foals, delete ambientpedmodelsets and metapeds.
– Van der Linde gang members and other special characters now ride unique horses again. This part of the mod is optional, so feel free to use other horses in their place
– More draft horses, including a Friesian with a model provided by bolju (used with permission).
– Fifty or so more ambient horse coats with custom textures, these ones should serve to be unique but also shouldn’t stand out too much while playing
– I have bigger plans for the future of this mod, so as always: stay tuned
– Removed the shine effect applied to horses, if for some reason you prefer the shine delete the files for p_c_horse_01_merge. Thanks to KristianD3 for making this part of the mod.

The “metapeds” file is only for the foal portion of the mod, if you wish to use this there is a very simple tutorial to merge this file inside!
Also includes a merge tutorial for assets_albedo and ambientpedmodelsets

Once it’s merged this mod should be compatible with every mod except some that edit horse textures. (Though, let me know if you have issues with manifest conflicts)

Known Bugs:
– Most horses ridden or driven by NPCs as well as wild horses will default to a beautiful Bay when saved as your own. There is currently no way around this, if you wish to save a specific coat you will need to download the individual file for said horse and replace a different horse with the coat you want

-This is significantly larger than any other mod I’ve made so there’s bound to be some errors, if you find any: let me know. Do try to make sure that you are able to replicate any bugs you find and ensure that it isn’t due to another mod, otherwise, I appreciate any constructive feedback.

Fixed Bugs:
– Hopefully fixed the bug with invisible horses during the Native American missions
– Fixed a foal being ridden during “No, No, and Thrice No” as well as the one being used by Pinkertons in Blackwater. Also fixed a random encounter not appearing that previously involved a foal

Install Instructions: Drop the Another Horse Overhaul folder into your LML folder. Make sure everything is up-to-date and resolve conflicts

Individual files: Use this to get a particular horse you want
Installation instructions: Drop the folder that contains Install.xml in your LML folder. All files not in that folder should go into LML > stream, except the one for foals.

Requires:
Scripthook RDR2
Version.dll

Changelog:
Version 1.03: Reworked various coats that didn’t look good enough; removed three for similar reasons, removed shine from two horses that
still had it, and reworked wild horses to stop as many non-wild horses
from spawning in the wild and vice versa.
Version 1.03.13: Fixed an issue with invisible horses in the intro to “My Last Boy”.
Version 1.03.2: Improved a few coats I was unsatisfied with.
Version 1.03.21: I realized Arthur calls the White Arabian ‘the white one’ in a mission so changed the horse to reflect that, and fixed a few other horse textures I wasn’t satisfied with.
Version 1.03.22: Fixed pruning effect caused by the shine removal and made some of the horse textures higher quality.
Version 1.03.221: I’ve integrated “My Last Boy Horse Error Fix” so Eagle Flies and Rains Fall now use their own horses during My Last Boy, make sure you do not have that mod installed. Also updated Rachel
Version 1.03.222: No longer conflicts with mods that edit metapeds or ones that use horses from Red Dead Online
Version 1.03.23: Gave all male horses the anatomically correct colored parts

Version 1.03.231: Added heterochromia courtesy of KristianD3 and improved the Mahogany Bay texture a little more

Version 1.03.232: Fixed eyelid color for horses and updated tutorial

Version 1.03.233: Added chestnuts to a bunch of horses

Version 1.03.2331: The Lightweight version of the mod now gets rid of textures that aren’t absolutely necessary as well as ambientpedmodelsets to reduce the filesize. This comes at the expense of some textures being left as they are in vanilla and foals not spawning as well as non-wild horses spawning in the wild but allows it to be compatible with pretty much every mod and reduces the filesize

Version 1.03.2332: Optimized the mod to significantly reduce filesize and fixed a bug where a horse would be seen without a saddle in “An Honest Day’s Labors”

Version 1.03.2333: Further optimized the mod to significantly reduce the filesize

Version 1.03.234: Optimized the mod even more: the total file size started out today at 80mb and is now down to 39mb with
no content being removed. I also improved some of the horses

Version 1.03.2341: Improved quite a few horses, fixed a few bugs, and optimized the mod a little more

Version 1.03.2342: Added more breeds and improved the mod

Update 1.03.2345: Reworked how part of the mod was done to significantly increase performance

Update 1.03.222: No longer conflicts with mods that edit metapeds
Updates 1.03.2340-7: Improved the mod’s performance, fixed some stuff and added new breeds and horses
Update 1.03:2346: Incorporated my geldings mod

Credits:

goldenplaysterraria

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