Alternate Vasco V5.0.1

Alternate Vasco V2.0

Allows you to customize Vasco’s appearance, weapon, voice with a large number of preset options… without directly editing Vasco himself.

You can now customize Vasco:
Appearance (Race/Model)
Weapon
Combat Style
Voice

… all in-game, using Vasco’s Deployment Deck. You can get Vasco’s Deployment Deck from the counter in The Lodge in New Atlantis.

This mod is more or less a successor to previous implementations.

Changelog:

Version 5.0.1
Bug fix: Vasco will no longer get stuck in your vehicle when fast traveling to your vehicle if Vasco is a Model S or Minibot.

Version 5.0
Bug fix: Choosing options within the voice menu will no longer unequip Vasco’s body kit.
Bug fix: Removed decals from Model A Brute. No more floating weapon decals on the left arm.
Bug fix: Some mispellings or inconsistencies in the menu.
New feature: Better compatibility with SFBGS004.esm (vehicle DLC); Vasco will be removed from the player vehicle if Vasco is a Minibot or Model S race to prevent issues with the player getting stuck.
New feature: Added new body kits for selection, Model S Tactical Armored, Model S Brute Generic, Model S Slayton, Model S Slayton Heavy.
Rebalanced the Model A rocket pod. The rocket pod still fires often but will fire in bursts with a cooldown period.
Removed edits from vanilla Race object records. Alternate Vasco now uses its own custom races to ensure maximum compatibility/reduce conflicts with other mods/Creations.

Version 4.1
Bug fix: EM weapons will no longer apply damage. EM weapons were applying damage despite having 0 base damage. Added necessary weapon mod effects to remove damage.
Bug fix: Updated messagebox ammo type for Model A EM weapons. Model A EM weapons for left and right hand had Heavy Fuse listed for the ammo, should be 3KV as its firing that type of projectile.

Version 4.0.1
This version is specific to Nexus Mods. Hotfix for a packaging issue. Sorry about that.

Version 4.0
Shown weapons are now tied to weapon selection instead of being tied to the body kit. In short, you can now make Vasco wield different weapons at the same time.
Most body kits that didn’t have weapons before can now have weapons added.
Body kits that cannot use weapons will remove the Weapon Loadout option from the main menu.
When choosing a weapon, if a paint job variant is available, the weapon will match the paint job of the body kit.

Version 3.2
Hotfix for a scripting issue that could result in an infinite loop.
Menu behavior optimization; when a weapon is selected for Model A, you are returned to the weapon slot selection screen, this is because if you change one weapon, you are likely to want to change multiple. On Model S and Mini Bot, the menu is exited as there are no other weapon slots to choose from.

Version 3.1
Added missing title for voice menu messagebox.
Removed exit option from all lists and directly integrated a cancel option within the messagebox.
Resolved Model S turret not firing.
Fixed mistake in Model A Combat Body Kits menu, Red Devil Armored should now work properly.
Increased EM damage for some EM weapons.

Version 3.0.1
Re-created from scratch in Creation Kit.

Credits:

Korodic

Download mod

File File size
7z Alternate Vasco-5-0-1 128 KB
7z Alternate Vasco-5-0 128 KB
7z Alternate Vasco-2-0 20 KB
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