No Shield Limit V1.20

No Shield Limit V1.8

This removes the one shield limit so you can have as many as you want.

Installation (SFSE):

  • Install the SFSE.
  • Extract this so the file is placed as “Starfield\Data\SFSE\Plugins\<Name of file>.dll” IN THE GAME DIRECTORY, NOT THE SAVE DIR.
    • Or use a mod manager or whatever. Just check the path.
    • Any plugin/DLL/ASI you have will ALWAYS go in the game dir! The save dir’s ‘Data’ folder is ONLY used to override BA2 files.
  • Launch through SFSE. Or use something like SFSE – Launch on Steam with In-Game Overlay if you want to keep going through Steam.
  • Look for the log! If you don’t see a log on launch there’s a bigger troubleshooting section in the stickied comment.

Installation (ASI):

  • Pick an ASI loader:
  • Extract the ASI file to wherever you loader wants it.
  • Launch as per your loader’s instructions.
  • Look for the log! If you don’t see a log on launch there’s a bigger troubleshooting section in the stickied comment.

The plugin will create “<Name of file>.log” in the same directory as the DLL/ASI on startup if it’s in the right spot.

Changelog:
  • Version 1.20

    • Updated for SF 1.14.74. (No big changes made, just tested/built for new SFSE/game versions.)
  • Version 1.19

    • Updated for SF 1.14.70. (No big changes made, just tested/built for new SFSE/game versions.)
  • Version 1.18

    • Updated for SF 1.13.61. (Some of the AoB scans changed, rebuilt all the no-limits mods.)
    • This means the ASI builds finally get a new version as well.
  • Version 1.19

    • Updated for SF 1.14.70. (No big changes made, just tested/built for new SFSE/game versions.)
  • Version 1.18

    • Updated for SF 1.13.61. (Some of the AoB scans changed, rebuilt all the no-limits mods.)
    • This means the ASI builds finally get a new version as well.
  • Version 1.17

    • Updated for SF 1.12.36. (No big changes made, just tested/built for new SFSE/game versions.)
  • Version 1.9

    • Updated for SF 1.9.51. (No big changes made, just tested/built for new SFSE/game versions.)
    • Change version format in the log to be human-readable.

Credits:

LordGregory

Share mod:

Leave a Reply

Your email address will not be published. Required fields are marked *