No Engine Power Limits V1.10

No Engine Power Limits V1.8

This removes the max power limit for engines so you can add as many as you want.

Installation (SFSE):

Install the SFSE.
Extract this so the file is placed as “Starfield\Data\SFSE\Plugins\<Name of file>.dll” IN THE GAME DIRECTORY, NOT THE SAVE DIR.
Or use a mod manager or whatever. Just check the path.
Any plugin/DLL/ASI you have will ALWAYS go in the game dir! The save dir’s ‘Data’ folder is ONLY used to override BA2 files.
Launch through SFSE. Or use something like SFSE – Launch on Steam with In-Game Overlay if you want to keep going through Steam.
Look for the log! If you don’t see a log on launch there’s a bigger troubleshooting section in the stickied comment.

Installation (ASI):

Pick an ASI loader:
SFSE ASI Loader (Which seems kinda silly to use a loader to load a loader to load an ASI.)
Ultimate-ASI-Loader
Extract the ASI file to wherever you loader wants it.
Launch as per your loader’s instructions.
Look for the log! If you don’t see a log on launch there’s a bigger troubleshooting section in the stickied comment.

The plugin will create “<Name of file>.log” in the same directory as the DLL/ASI on startup if it’s in the right spot.

This was made for the Steam version!
The ASI might work on GP, this is untested, either the AoB scan works, or not. I am unable to test this.

This is the same “Remove max power restrictions (Engine+Weapons)” script from kur00e’s CE table here, just done differently as a plugin instead.

Credits:

LordGregory

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