Lost Cargo V0.1

Lost Cargo V0.1

Adds new Lost Cargo points of interest when landing at a location.

Location:
Cydonia spaceport (Pad 4) and other planets (surface)

Story and Background:
Cargo modules and storage containers have been falling off of starships due to poor maintenance and oversights. While looking around the ship services station by the Cydonia Spaceport main entrance, a contraband crate can be found with a technician’s data slate on top containing some flavor text giving you some background info on the falling cargo. If you haven’t already, you can then head over to Pad 4 (there is a map marker to help in case you cannot find it), where you’ll find a static impacted cargo site with some items inside, a couple of containers stuck in the ground, and misc. items scattered around. Keep an eye out for new Lost Cargo Points of interest that generate when landing at a location.

Sites (so far):
Impacted Cargo Site – These feature larger storage containers and ship storage modules that are impacted into the ground in some way, similar to the site at Cydonia. They’ll also have medium containers like industrial crates and contraband crates with some bulk loot for the player to take.

Fallen Debris – These are smaller sites that feature mostly small to medium containers like coolers and storage crates stuck in the ground. And will also have more misc. and junk debris scattered around and impacted into the ground like a container exploded or broke apart on re-entry.

Requirements:
 This mod requires POI Integration Project as a hard requirement, and uses PCM Slot 60, this shouldn’t change for this mod in future updates as POI Integration should allow all the other POI to be slotted under the same PCM branch.

Compatability:
This mod is just a small ESM and should not conflict or break anything. May not be compatible with mods that alter the Cydonia Spaceport as this mod adds objects to that cell/alters it.

Future Plans:
– Get multiple POI’s working (lol)
– Upload Xbox/Creations version
– Re-work Container Loot
– Add more POI’s (3-4)
– Add simple questing and encounters to POIs with unique loot

Note:
This mod is still very much WIP and should be considered experimental – Please bear with me as for now only one of the POI’s are actually showing up in game due to unknown reasons probably my error with CK. I’m hoping to have the POI appearance issue resolved first so that this way the rest of this mod’s updates and any other fixes needed can start rolling out over time. This is my first time diving into CK for any real content creation/modding and there is definitely a learning curve, so I appreciate the patience! Any and all feedback is more than welcome!

Credits:

MzMods

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File File size
zip Lost Cargo - A POI Mod-0-1 2 MB
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