Adds back RDR1 inspired props to Fort Mercer in RDR2!
Please add these into your vegetation modifier file… unless you don’t have one then uhh that’s on you.
<Item>
<X value=”-4151″ />
<Y value=”-3373″ />
<Z value=”39″ />
<Radius value=”7″ />
<GroupId xsi:nil=”true” />
<FilterFlags>Debris Grass Bush Weed Flower Sapling Tree Rock LongGrass</FilterFlags>
<ModifierType value=”1″ />
</Item>
<Item>
<X value=”-4156″ />
<Y value=”-3382″ />
<Z value=”39″ />
<Radius value=”4″ />
<GroupId xsi:nil=”true” />
<FilterFlags>Debris Grass Bush Weed Flower Sapling Tree Rock LongGrass</FilterFlags>
<ModifierType value=”1″ />
</Item>
<Item>
<X value=”-4171″ />
<Y value=”-3387″ />
<Z value=”38″ />
<Radius value=”5″ />
<GroupId xsi:nil=”true” />
<FilterFlags>Debris Grass Bush Weed Flower Sapling Tree Rock LongGrass</FilterFlags>
<ModifierType value=”1″ />
</Item>
<Item>
<X value=”-4166″ />
<Y value=”-3404″ />
<Z value=”37″ />
<Radius value=”1″ />
<GroupId xsi:nil=”true” />
<FilterFlags>Debris Bush Weed Flower Sapling Tree Rock LongGrass</FilterFlags>
<ModifierType value=”1″ />
</Item>
<Item>
<X value=”-4173″ />
<Y value=”-3407″ />
<Z value=”37″ />
<Radius value=”1″ />
<GroupId xsi:nil=”true” />
<FilterFlags>Debris Bush Weed Flower Sapling Tree Rock LongGrass</FilterFlags>
<ModifierType value=”1″ />
</Item>
<Item>
<X value=”-4183″ />
<Y value=”-3400″ />
<Z value=”37″ />
<Radius value=”1″ />
<GroupId xsi:nil=”true” />
<FilterFlags>Debris Bush Weed Flower Sapling Tree Rock LongGrass</FilterFlags>
<ModifierType value=”1″ />
</Item>
<Item>
<X value=”-4265″ />
<Y value=”-3456″ />
<Z value=”36″ />
<Radius value=”6″ />
<GroupId xsi:nil=”true” />
<FilterFlags>Debris Bush Weed Flower Sapling Tree Rock LongGrass</FilterFlags>
<ModifierType value=”1″ />
</Item>
<Item>
<X value=”-4161″ />
<Y value=”-3400″ />
<Z value=”37″ />
<Radius value=”1″ />
<GroupId xsi:nil=”true” />
<FilterFlags>Debris Bush Weed Flower Sapling Tree Rock LongGrass</FilterFlags>
<ModifierType value=”1″ />
</Item>
Drag into RDR2 Directory
Credits:
SoggyFry