
NEW:
– Cliff Roads license plate in the EU style.
– The softness of the shadows and the glare of the sun depend on the cloud cover.
– Minimap background.
CHANGED:
– Redesigned lighting scenario.
– Improved ambient lighting.
– Improved the colors of the sky.
– Improved fog.
– Improved water quality.
– Improved the quality of shadows.
– The port area has been reorganized.
– The entrances to the port territory have been smoothed out.
– Improved ferry windows.
– Improved the colors of the street lighting.
– Improved glare of street lighting.
– Improved scenarios.
– Improved AI route points.
– Improved city roads.
– Improved vegetation on the ground.
– Improved sounds.
– Updated the level information.
– The file hierarchy has been cleared.
– Updated preview images.
FIXED:
– The rock supports were not working properly.
– Incorrect water density.
– The fog was not working properly.
– Some decals were flickering.
– Incorrect priority for drawing some roads with decals.
– Broken materials from remote islands.
– The ferry ramp was hitting the tires.
– Some materials used unacceptable textures.
– Broken radiating materials.
– Some street lights cast unnecessary shadows.
– Inverted texture of the road normal.
– The decal texture was missing.
– Some scripts loaded incorrect prefabs.
– Vehicle presets were missing for some scenarios.
– Some objects received decals when they shouldn’t.
– Several problems with the landscape.
– Some other minor fixes.
Credits:
Rewzu



