
– Full LOD system with instantiation and zero shadow detail to further enhance performance
– Animation of the forest/vegetation
– Full support for night and weather conditions with dynamic materials
– Realistic ground models
– Realistic license plates
– All PBR materials as in the original game
– Realistic background of a large map
– Mixing of materials/masks
– Support for traffic and parking spaces
– Optimized textures for BeamNG so that performance scales well on slower hardware or integrated graphics cards
– Fast loading time, about 3-6 seconds
– Customized fence and tree collisions to prevent performance issues and sticky collisions
Credits:
Car_Killer



