Adds special enemy encounters to abandoned systems and weird biome planets.
This is just a little experiment to see if I can add some spice to the game.
Two new features introduced:
– Random monstrosity attacks in abandoned systems (can occur every 30-90 seconds)
– Relentless sentinel pursuit if you stay on a weird biome planet for too long (2 minute time limit)
My thought is that those systems are probably abandoned for a good reason and sentinels need to secure boundary failures a little better.
Files Modified:
METADATA\SIMULATION\MISSIONS\FLEETMISSIONTABLE.MBIN
Credits:
camus