Hostile Encounters

Hostile Encounters

Adds special enemy encounters to abandoned systems and weird biome planets.

This is just a little experiment to see if I can add some spice to the game.

Two new features introduced:

– Random monstrosity attacks in abandoned systems (can occur every 30-90 seconds)
– Relentless sentinel pursuit if you stay on a weird biome planet for too long (2 minute time limit)

My thought is that those systems are probably abandoned for a good reason and sentinels need to secure boundary failures a little better.

Files Modified:
METADATA\SIMULATION\MISSIONS\FLEETMISSIONTABLE.MBIN

Credits:

camus

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