Inventory Balance Overhaul

Inventory Balance Overhaul

This mod rebalances inventory slots capacity both in Normal and Survival Mode to be less surreal. It changes how stackable some trade commodities are based on their values.

About it:
Since I bought the game I really hated that the normal mode had a stack size so big, it’s pretty much cheating. It makes so little sense that the general inventory has the same capacity per slot than the cargo inventory… So, here I am 😉

Oh, and while I was at it I decided to change some Trade Commodities (those items you gather around the world to sell) stack size so you can get around the same amount of money from all of them using the same amount of slots (not exactly, but it helps).

Changes:

# Inventory Capacity

## Normal mode:

Changed General Slots capacity from 9999 to 1000
Changed Cargo Slots capacity from 9999 to 3000
Changed how much of the spent resources you get back after deconstruct from half to all resources.

## Survival Mode:

Changed General Slots capacity from 250 to 500
Changed Cargo Slots capacity from 500 to 1000
No changes to the deconstruct refund (it’s still half).

# Trade Commodity

## Stack Multiplier:

Albumen Pearl -> x2
Sac Venom -> x2
Vortex Cube -> x3

Notes:
As all of them seems to have the same size (or pretty close) I decided to use their value to balance it.

Vortex Cube is the cheapest one so you’d need to stack a bit more of them to make a valuable trade, followed by Albumen Pearl and Sac Venom.
I didn’t change Larval Core because of it’s high value. A stack of 5 will grant you more money than some stacks of all three mentioned.

Both Gravitino Ball and Korvax Convergence Cube are used in crafting of some useful items (Korvax not so much, kek) so they values are bumped by it, so I didn’t change the stack for these.

And lastly, Vy’keen Dagger and GekNip: The Dagger is really useful in some puzzles and in the monolith, so it’s the same case, it’s value is bumped by it’s usefulness. The GekNip is probably the most useless commodity but it has a pretty specific use that can make it’s value go from 20k to 2M, so I didn’t change these too.

PS: This mod changes both MBIN inventory balance files so it can’t be used with another mod that does that.

Changes log:
V1.0 – It’s alive

Credits:

Kuma

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zip Inventory Balance Overhaul 522 B
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