More Cave Spawns

More Cave Spawns

Raises the frequency of those impossible-to-find underground & water creatures. (Or just gets rid of them, if that’s your fancy)

I’ve seen a few mods, my own included, attempt to increase spawn rates, but an unfortunate side effect has always been that there are more species to scan. Well, I finally found the right variable to change, so this mod will increase cave spawns by 10-20 (or 3-5) times and make gathering nanites through fauna scans much easier. Playtested on a planet with 3 rare underground species; 10x took <10 minutes to scan them all, 20x took <5 minutes. Under Optional Files I've added a version that includes water creatures, as well as my original mod which will remove cave and/or water creatures entirely so that you no longer need to scan them. **This mod alters the file METADATA/SIMULATION/ECOSYSTEM/CreatureGenerationData.mbin and will not function properly with other mods which alter the same file. Credits:

courtykat

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zip More Cave Spawns UNPACK 10 KB
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