Changes catalog prices of items + balanced ammo limits
*Added Standalone version in update 1.0.1, WhyEm’s DLC + RDO no longer required
*Not compatible with any mod that edits catalog_sp.ymt other than WhyEm’s RDO edition.
List of changes:
Ammo limit changes:
Limit: 200-300 ➔ 60-80 (Bullets)
Buyable amount: 50 ➔ 20
Dynamite, Fire and Poison Arrows: 8 ➔ 40 (now matches all other arrow types)
Special ammo is more expensive
Throwables Limit:
Dynamite + Volatile Dynamite: 8 ➔ 50
Fire Bottle: 8 ➔ 50
Throwing Knives: 8 ➔ 25
Horses:
All horse types are unlocked as soon as you start Chapter 2 and unlock the stables. No need to wait until Chapter 4 or Epilogue to buy the horse you want.
Special Horse Meal crafting cost: Only 1 of each ingredient instead of 3.
Food:
Buyable meat is much cheaper (1$ instead of 5$)
Canned food is cheaper
Saloon meals are much cheaper (75$ for the cheaper and 2$ for the expensive)
Coffee gives all gold cores
Saloon whiskey gives a gold dead eye core
Animals:
Increased selling price of most perfect pelts
Miscellaneous:
All pocket watch types can go up to 99 instead of 5 (now matches all other valuables)
Hotel room price increased from 1$ to 6$
All recipe pamphlets can be unlocked in Chapter 2
Requires:
WhyEm’s DLC
Lenny’s Mod Loader
*This is the standalone version of the mod. You don’t need Whyem’s DLC or RDO, just put the lml folder in your game directory and you’re good to go.
Credits:
MaybelleElizabethColter