
Adds a Neuroamp that eliminates or significantly reduces weight for most items.
FEATURES
- Weapon Mass Reduced to 0 – Most weapons cannot be modified at this time in xEdit due to Reflection data which cannot be copied. Since this is accomplished using an armor modification to a custom neuroamp, no vanilla overrides are needed to accomplish this.
- Resource Mass Reduced to 0.01 – I didn’t set resources to 0 because of a bug with outpost container gauges and capacity if resources have no mass, so instead they are reduced to 0.01. NOTE: Although the mass changes for items in the cargo hold and outpost containers, they will not be able to contain more items than if the mass was not changed.
- Junk Items Reduced to 0 – Most misc and junk items have a mass of 0. This is accomplished using keywords so there may be some items that still have mass due to not using keywords, or due to using a keyword that would not be safe to use.
WHERE TO FIND
- Newill’s Goods in Neon
- Use the console – Use the command
findform Clothes_Neuroamp_GravityAssist03
to get the formID. Then use
player.additem <formID>
INSTALLATION
I will not include installation instructions. This mod is no different than any other you may have already installed. If you do not know how to install mods for Starfield, I suggest looking for one of the many guides online for how to setup Starfield for modding. Teach a man to fish and all that.
Requires: Plugins.txt Enabler
Changelog:
V1.1
Updated the levelled list for Newill’s so it includes the primers that were added by Beth at some point. Plugin is renamed so don’t update mid game. If you wish to use the new file that makes the neuroamp invisible, you will need to use this new plugin.
Credits:
Aurelianis



