Immersive Landing Ramps V1.2.1

Immersive Landing Ramps V1.0.2

I don’t like how your landing ramp is just automatically open when you arrive somewhere, so I made this mod to add that little bit of immersion to the game by making landing ramps not only controllable, but closed by default. Your landing ramp will only be closed by default when the full landing animation plays (when you’re arriving somewhere new). When the landing animation doesn’t play (if you’re fast traveling or revisiting a familiar location), your landing ramp will be opened automatically so you’re not trapped outside your ship. I decided to go with activator panels inside the landing bays for the sake of immersion, rather than simply interacting with the ramp itself. If an activator panel doesn’t appear inside your landing bay immediately after installation, just edit your ship and that will refresh the landing bay cell.

Landing Ramp Control Panel Locations
Nova Galactic NG-6: Directly in the center of the aft wall.
Deimos 120LD Fore: On the port side fore wall, between the med kit and the landing ramp.
Deimos 120LD Aft: On the starboard side aft wall, between the med kit and the landing ramp.
Stroud-Eklund Stability Pro Port: On the starboard wall, to the right of the landing bay door.
Stroud-Eklund Stability Pro Starboard: On the port wall, to the right of the landing bay door.
Taiyo Astroneering Ship Bed 200 Fore: On the port wall, to the right of the landing bay door.
Taiyo Astroneering Ship Bed 200 Aft: On the starboard wall, to the right of the landing bay door.
HopeTech Hope 4: On the aft wall, directly above the med kit.

Installation
Simply install with your mod manager of choice.
or
Seriously, please use a mod manager for esm plugins!! (I don’t know how to install esm plugins properly otherwise, and mod managers make it so easy anyway)

Compatibility
Fully functional on ships that have multiple landing bays.

Roadmap
Currently this only works on the player’s own home ship. I was trying to get this to work on any ship, including those belonging to NPCs, but I couldn’t figure that out and just wanted to get this working version released. That all NPCs version is still something I want to achieve, even if just for the sake of being able to do it, but it’ll have to wait for now. I also want to make this work on every landing, not just at new locations, but that depends on Bethesda fixing the landing animation not playing when you arrive somewhere you’ve been before.

Requirements:
Landing Animation Reloaded – Required for Landing Animation Reloaded Compatibility Patch.
Plugins.txt Enabler – Required if using a mod manager.

Credits:

skinnypig2

Share mod:

Leave a Reply

Your email address will not be published. Required fields are marked *