JJ U.S.S. Enterprise 1701 V1.4

JJ U.S.S. Enterprise 1701 V1.2

Hello and thank you for checking out my mod. Please be patient if there are any issues and if you find anything wrong with the mod please let me know. I will try to fix it.

This is a mod that does quite a bit.

Changelog:
v1.4
I. The primary model has been updated so the deflector dish now glows blue which is more accurate to the movies.
II. The collision mesh has been updated so it is now one mesh and covers the entire ship. There should be no more falling through the ship.
III. The interior of the bridge was partially redesigned.
IV. The pre-built ship now has the bridge in a more lore accurate position.
V. It comes with it’s own engines, grave drive, reactor, shields, fuel tank, docker, landing bay, and the Enterprise fuselage has 4000 shielded cargo built in.
VI. The landing bay and docker are inivisible and that is intended.
VII. The landing bay can be a bit hard to find, but it should be roughly down the center of the ship.
VIII. There will be a build guide video showing how to set up all the pieces for this to work as well as showcasing the ship in active combat.
IX. This ship now comes pre-built through integration with the Ship Vendor Framework mod and can be purchased at the New Atlantis vendor.

v1.3
I. It comes with it’s own engines, grave drive, reactor, shields, fuel tank, docker, landing bay, and the Enterprise fuselage has 4000 shielded cargo built in.
II. The landing bay and docker are inivisible and that is intended.
III. The landing bay can be a bit hard to find, but it should be roughly down the center of the ship.
IV. There will be a build guide video showing how to set up all the pieces for this to work as well as showcasing the ship in active combat.
V. This ship now comes pre-built through integration with the Ship Vendor Framework mod and can be purchased at the New Atlantis vendor.
VI. Special thanks goes out to the people who helped make this possible and beta tested the mod.
A. Thanks to Alexander Klemm for the original model, textures, and permission to use his files.

Enterprise (2009) Download


B. Thanks to RoninSpecops for getting the base model, textures and collision set up for Starfield.
C. Thanks to electionis007 for the invisible nif files, without these I would not have been able to make the invisible landing bay.
D. Thanks to matilija for allowing me to use the ramps and cockpit from her mod for the Enterprise.
E. Thanks to Vikoizbeast for beta testing.

v1.2
I. It comes with it’s own engines, grave drive, reactor, shields, fuel tank, docker, landing bay, and the Enterprise fuselage has 4000 shielded cargo built in.
II. The landing bay is inivisible and that is intended.
III. The landing bay can be a bit hard to find, but it should be roughly down the center of the ship.
IV. There will be a build guide video showing how to set up all the pieces for this to work as well as showcasing the ship in active combat.
V. This ship now comes pre-built as of v1.2 and can be purchased through the Multiversal Shipyard mod.
VI. The snap points for the hull of the Enterprise have been updated so it should be a lot easier to build and snap into place.
VII. Special thanks goes out to the people who helped make this possible and beta tested the mod.
A. Thanks to Alexander Klemm for the original model, textures, and permission to use his files.

Enterprise (2009) Download


B. Thanks to RoninSpecops for getting the base model, textures and collision set up for Starfield.
C. Thanks to electionis007 for the invisible nif files, without these I would not have been able to make the invisible landing bay.
D. Thanks to matilija for allowing me to use the ramps and cockpit from her mod for the Enterprise.
E. Thanks to Vikoizbeast for beta testing.

V1.1
I. It comes with it’s own engines, grave drive, reactor, shields, fuel tank, docker, landing bay, and the Enterprise fuselage has 4000 shielded cargo built in.
II. The landing bay is inivisible and that is intended.
III. The landing bay can be a bit hard to find, but it should be roughly down the center of the ship.
IV. There will be a build guide video showing how to set up all the pieces for this to work as well as showcasing the ship in active combat.
V. This ship does not currently come pre-built. You can find the pieces at the vendor and use the video as a guide to build it.I have no intention
currently to integrate this with the ship builder framework, or set it up as Electionis has with the switch.
VI. The snap points for the hull of the Enterprise have been updated so it should be a lot easier to build and snap into place.
VII. Special thanks goes out to the people who helped make this possible and beta tested the mod.
A. Thanks to Alexander Klemm for the original model, textures, and permission to use his files.

Enterprise (2009) Download


B. Thanks to RoninSpecops for getting the base model, textures and collision set up for Starfield.
C. Thanks to electionis007 for the invisible nif files, without these I would not have been able to make the invisible landing bay.
D. Thanks to matilija for allowing me to use the ramps and cockpit from her mod for the Enterprise.
E. Thanks to Vikoizbeast for beta testing.

V1.0
I. It comes with it’s own engines, grave drive, reactor, shields, fuel tank, docker, landing bay, and the Enterprise fuselage has 4000 shielded cargo built in.
II. The landing bay is inivisible and that is intended.
III. The landing bay can be a bit hard to find, but it should be roughly down the center of the ship.
IV. There will be a build guide video showing how to set up all the pieces for this to work as well as showcasing the ship in active combat.
V. This ship does not currently come pre-built. You can find the pieces at the vendor and use the video as a guide to build it.I have no intention
currently to integrate this with the ship builder framework, or set it up as Electionis has with the switch.
VI. Special thanks goes out to the people who helped make this possible and beta tested the mod.
A. Thanks to Alexander Klemm for the original model, textures, and permission to use his files.

Enterprise (2009) Download


B. Thanks to RoninSpecops for getting the base model, textures and collision set up for Starfield.
C. Thanks to electionis007 for the invisible nif files, without these I would not have been able to make the invisible landing bay.
D. Thanks to matilija for allowing me to use the ramps and cockpit from her mod for the Enterprise.
E. Thanks to Vikoizbeast for beta testing.

Required mods:
Address Library for SFSE Plugins – This is needed for the plugin to work.
All In One Ship Upgrades – This is for the ship size limit, and the camera adjustment.
Ship Builder Tolerance Tweaks – This is so the pieces can be put inside the fuselage.

Credits:

MichaelOliver

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