Enhanced Blood Textures Starfield V0.0.2

Enhanced Blood Textures Starfield V0.0.1

Currently, it is just a texture replacer that changes the default blood splatters. Can pick from 4k or 2k resolutions when downloading the mod. Blood in the game is very small by default.

Install
Enable your game to load loose files if you haven’t already:
-create a StarfieldCustom.ini inside:
…/Documents\My Games\Starfield

-and have the following text inside that file:
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=

For more distance decals and decals in general add those as well
[Decals]
uMaxDecals=1000
uMaxSkinDecals=500
uMaxSkinDecalsPerActor=50
iMaxDecalsPerFrame=25
iMaxSkinDecalsPerFrame=25
fDecalLifetime=750.00
fDecalLOD0=50000

– Extract the the Data folder into
…/Documents\My Games\Starfield
(yes, this is inside the documents folder and not inside the game’s installed location)

-Done

For Xbox gamepass version and to enable your game to load loose files:
-go to:
C:\Xbox Games\Starfield\Content
(or where you have your xbox games installed)

-Open Starfield.ini and search for [Archive] and below that add this line:
bInvalidateOlderFiles=1

Changelog:
v0.02
-Added esm files to increase blood size
-Edited all blood splatters and fix a few errors in dds files
-Added wound replacement (placeholder)
-can install without texture changes to allow other blood mods to be used with the plugin file that increases blood size

v0.01
-changes to 4 blood splatters. Includes 4k and 2k resolutions.

Future
Wounds and other effects are planned when more modding tools are developed. Most likely when the creation kit releases.

Credits:

dDefinder

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