
This mod adds 41 new unique ships to the ship spawns, with each coming in three variants and for different factions, totalling in over 380 new ships added to the spawns!
Ships come in different version, just like vanilla ships, and are fully integrated into the ship’s leveled lists – via script injection, to allow conflict free adding.
I took the time to ask around various communities for their ship submissions and carefully recreated them all in Creation Kit.
I am open for suggestions and feedback! If you encounter any issues, please create a bug report on this page.
Current unique ship count: 41
Current all ships added: 380
Ships designed by me: 15
Ships designed by the community: 26
All ships work just like vanilla ones, they have an interior, can be boarded and captured. The only exception are the M-Class haulers, these cannot be boarded.
The aim is to expand the collection of ships over times with even more design from you all, the great community of Starfield!
If you’re interested in submitting your design, head over to the comment section and read the pinned comment at the top.
Bug fixes are prioritized over adding new ships.
A patch adding many of those to the ship vendors using the Ship Vendor Framework will hopefully be out some time next week!
Installation
I recommend using a Mod Manager like MO2 or Vortex.
After installation, a new message will pop up, informing you of the process of adding the new ships to the spawns. Please wait until the second message pop-up before heading out!
If you install manually:
Download and unpack the file
Place DWN_CommunitySpaceshipExpansion – Main.ba2 and DWN_CommunitySpaceshipExpansion.esm into your Starfield/Data folder
Start the game, head to the Creations menu and activate the mod under Load Order
Compatibility
All ships are added via script injection into the leveled lists, to avoid any conflicts! This means mods such as Starfield Fleet Expansions are fully compatible.
Ship interiors may or may not have doors when using Place Doors Yourself.
Changelog:
Version 1.3.1
IMPORTANT: I redid the quest that adds the ships to the spawns, to properly support content updates to this mod going forward.
This means, when updating, the mod will add 428 ships to the spawns again. If you do not want to have the ships double in your spawns, please remove the mod first, save the game, and then add it back in. This step is not required for any future updates.
Version 1.3.0
– Added 5 new ships
– Added 45 new variations using the 5 new ships, total ship count is 425 now
– HopeTech: Rogue, designed by Mp5lng
– Nova: Vulpine, designed by Nuru+
– Stroud: Galatea, designed by Nuru+
– Taiyo: Kishi, designed by Nuru+
– Taiyo: Camel, designed by han
Version 1.2.1
Uploaded correct version, sorry!
Version 1.2.0
Removed unneeded leftover AutopilotAI actors
Generated interior for all ships instead of using dynamic ones
This change will make it work with Place Doors Yourself
Version 1.1.0
hongooi adjusted the Oynx, Wolverine and Perelandra to be more in line with their original design
Removed unused base forms
Version 1.0.1a
Fixed upload. Initial version contained an .esp instead of an .esm
Credits:
DownfallNemesis and the great community
426C616E6475
erebusparcae
hongooi
han



