Open Windows New Atlantis V0.5.2

Open Windows New Atlantis V0.2

Finally see-through windows for New Atlantis stores and POI, enhancing immersion and atmosphere across the city.

This mod makes the following changes:
Replaces walles with transparent windows in multiple New Atlantis buildings
Creates open sightlines to make interiors and exteriors feel more alive
Adjusts lighting and reflections to better match the new open windows
Improves the overall design atmosphere of several districts

To be clear: This mod changes only exterior cells. If there is enough feedback i might look into the concept of Open Cities for this.

Important notes:
This is a BETA release – not all buildings are covered yet
Works with any LUT, ENB, or ReShade
Load this mod after other city/lighting overhauls for best results
Feedback and bug reports are highly appreciated to refine the final releas

For best visual results I highly recommend to download my init settings. Additionally i recommend these mods for best ambient (as seen in the screenshots):

Neutral LUTs – No Color Filters
Starfield HD Overhaul
SETI
– Royal Weathers – An Immersive Starfield Climate Overhaul

Changelog:
Version 0.5.2
All edited vendors now have full functional dialog options

Version 0.5.1
fixed Outlands navmesh so vendor will stay in the store
fixed a leaking light on CJs store

Version 0.5
CJs now opened
Replaced the black front from the Mercury Tower
Centaurian Arsenal now opened
Chunks has now additional exterior
Added navmesh to new stores so vendors dont disappear

Version 0.4
eiot clothiers all redone, opened and enterable! (even npcs go there)
UC distribtion with new windows
adjustments in UC spaceport office
sanctuary clipping fixed
many minor fixes + navmesh optmiizations

Version 0.3
Added interior to UC Office
Changed glass pattern to clear to avoid using low res cubemap
Outland store is now exterior with working vendor!
Minor fixes to double objects in residential district

Credits:

RabbitDoesStuff

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