
TAA by Snowy Moon for ATS – introduces Temporal Anti-Aliasing (TAA) to the game, significantly enhancing the visual quality by reducing jagged edges and providing smoother graphics. TAA is an advanced anti-aliasing technique that reduces the flickering and jagged edges commonly seen in 3D graphics. It replaces the game’s default anti-aliasing methods with a high-quality, high-performance Temporal Anti-Aliasing (TAA) solution, significantly reducing flickering, jagged edges (often called “ladders”), and aliasing artifacts commonly seen in dynamic scenes. The mod also integrates NVIDIA-specific upscaling and anti-aliasing technologies like DLSS and DLAA for improved performance and visual fidelity on compatible hardware.
Features TAA:
– π§ Temporal Anti-Aliasing (TAA) β High-performance edge smoothing with reduced ghosting and shimmer
– π₯οΈ DLSS / DLAA Support β NVIDIA RTX users can enjoy upscaling (DLSS) or pure quality (DLAA) enhancements
– π«οΈ Temporal SSAO & Shadow Stabilization β Eliminates flicker in ambient occlusion and dynamic lighting
– π Per-Object Motion Blur β Realistic blur effects on wheels, vehicles, and interiors
– π§Ή FXAA Integration β Cleans up residual aliasing after TAA processing
ποΈ Adjustable Settings β Access via HOME or CTRL+P:
π§ Sharpness control
π T. SSAO toggle
π T. Shadow toggle
– πΌοΈ Multimonitor & VR Support β Includes recent fixes for eye-specific rendering
– π¨ ReShade Compatibility β Seamless integration via dedicated βreshadeβ subfolder
Changelog:
Changes in v10.2.30:
– βοΈ Adapted to the latest game patch 1.56
– βοΈ Fixed crash issues on startup and menu interactions.
– βοΈ VR and multimonitor optimizations.
– βοΈ Performance tweaks for CPU usage and motion blur ghosting.
Credits:
Snowy Moon



