TAA (Temporal Anti Aliasing) v10.2.30 (1.56.x)

TAA (Temporal Anti Aliasing) v10.2.30 (1.56.x)

TAA by Snowy Moon for ATS – introduces Temporal Anti-Aliasing (TAA) to the game, significantly enhancing the visual quality by reducing jagged edges and providing smoother graphics. TAA is an advanced anti-aliasing technique that reduces the flickering and jagged edges commonly seen in 3D graphics. It replaces the game’s default anti-aliasing methods with a high-quality, high-performance Temporal Anti-Aliasing (TAA) solution, significantly reducing flickering, jagged edges (often called “ladders”), and aliasing artifacts commonly seen in dynamic scenes. The mod also integrates NVIDIA-specific upscaling and anti-aliasing technologies like DLSS and DLAA for improved performance and visual fidelity on compatible hardware.

Features TAA:
– ๐Ÿง  Temporal Anti-Aliasing (TAA) โ€“ High-performance edge smoothing with reduced ghosting and shimmer
– ๐Ÿ–ฅ๏ธ DLSS / DLAA Support โ€“ NVIDIA RTX users can enjoy upscaling (DLSS) or pure quality (DLAA) enhancements
– ๐ŸŒซ๏ธ Temporal SSAO & Shadow Stabilization โ€“ Eliminates flicker in ambient occlusion and dynamic lighting
– ๐Ÿš— Per-Object Motion Blur โ€“ Realistic blur effects on wheels, vehicles, and interiors
– ๐Ÿงน FXAA Integration โ€“ Cleans up residual aliasing after TAA processing

๐ŸŽ›๏ธ Adjustable Settings โ€“ Access via HOME or CTRL+P:
๐Ÿ”ง Sharpness control
๐ŸŒ’ T. SSAO toggle
๐ŸŒ— T. Shadow toggle

– ๐Ÿ–ผ๏ธ Multimonitor & VR Support โ€“ Includes recent fixes for eye-specific rendering
– ๐ŸŽจ ReShade Compatibility โ€“ Seamless integration via dedicated โ€œreshadeโ€ subfolder

Changelog:
Changes in v10.2.30:
– โœ”๏ธ Adapted to the latest game patch 1.56
– โœ”๏ธ Fixed crash issues on startup and menu interactions.
– โœ”๏ธ VR and multimonitor optimizations.
– โœ”๏ธ Performance tweaks for CPU usage and motion blur ghosting.

Credits:

Snowy Moon

2.3/5 - (3 votes)

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File File size
rar TAA Temporal Anti Aliasing v10.2.30 By Snowy Moon 1.56 40 MB
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