A new wildlife project to enhance your wilderness experience!
Improved Wildlife
This mod will be majorly updated in the future, however the changes I have made so far are:
[0.1 FEATURES]
Increased spawn factor to all wildlife. (aquatic, flying and ground animals.)
Range increased to which how far birds spawn. (this is to be tested more, but if you see any changes, let me know.)
[0.2 FEATURES]
Improved bait system. (increased attraction distance, length of effectivity and reduced delay of animals being dispatched.)
[0.3 FEATURES]
Changes to wildlife spawns. (Better values than 0.1)
Improved flock and herd system. (Increase amount of birds their are in a flock, increased spawns of flocks and herds. Their is a lot more I’ve tweaked, however these are the main edits.)
Improved scavenger system. (Predator Animals (mostly scavenging birds) are more eager to feast on animal carcass’s and more scavengers can be allowed to feast on a carcass at a the same time.)
[0.4 FEATURES]
Even better scavengers. (Will come more often than before)
Distance to which different species of animals are close to each other is significantly lowered. (Enjoy an even more vast wilderness)
[0.5 FEATURES]
Different types of animals are closer to each other than before! (I’ve worked closely with these values so should work way better than 0.4).
Animals get hungry quicker
A few more tiny edits
[0.6 FEATURES]
Herd animals will wander a lot more rather than just be eating, drinking or just being idle without the players intrusion.
More animlals affected from being more hungry.
Non horse animals that follow npcs (pretty much just dogs) will stick more to them, so they dont wander off too much.
Birds are more likely to land and chill on the ground for a bit.
Flocks and herds will keep together longer until they stray away from each other.
Animals are spooked longer, making it a bit harder to hunt, but more realistic.
Animals will face the player longer before deciding that you are a threat.
[0.7 FEATURES]
Even more improved flock system for land animals (Bigger chance for flocks to occur depending on the certain actions they are making).
Improved Feeding system (animals search for further and longer for places to feed/drink).
Improved overall animal behaviour (Animals are more frequent to do more actions such as resting, sleeping, sniffing around, wallowing, digging, howling, hunting prey and more).
Improved animal reactions to hunting (Animals can detect you easier, making it more difficult for you against prey and predator animals).
FAQ:
Does this hit performance? – Honestly, idk. I haven’t seen anything impactful, but check yourself and see how it goes.
What’s to come? – Currently looking at animal reactions, so keep a look out!
Requires: LML
Credits:
INNX
Download mod
File | File size |
---|---|
Improved Wildlife 0.4 | 13 KB |
Improved Wildlife 0.6 Minimal Edition | 2 KB |
Improved Wildlife 0.7 | 17 KB |