Increases the speed of all looting animations by 10 times! Including the looting of corpses, horse saddlebags, items from the map, herb picking and animal skinning!
Installation:
1. Extract the archive into your /lml/ folder.
2. Enjoy!
Conflicting Mods:
Immersive Scenarios – Be sure to use the available compatibility patch!
PS – If you open the lootconfigdata.meta file with notepad the speed rates are right at the top. You’ll see something like default=”10″ on 2 separate lines, lower it there if you want. Just make sure both of them match. The second one is the object you’re interacting with (animals, corpses, etc.) so it’s kind of important.
V1.9.1
Fixes deer skinning in the Chapter 1 mission “The Aftermath of Genesis”.
Includes all affected compatibility patches!
Changes in v1.9:
Fixed Legendary animal pelts disappearing when being stowed (that or turning into horse wings).
Fixed horse saddle bag looting not being sped up (I forgot about these tbh).
1899 Firearms & Realistic Loot Rebalance users: Both of your compatibility patches have been updated!
Changes in v1.8:
All Medium, Large and Extra-Large animals now use the unused placeholder animations for skinning medium animals. This does a few things…
It fixes the stupid bug that completely broke skinning and required you to restart your game. (Yes, the placeholder is more stable.)
It also allows you to store an infinite number of Large and Extra-Large pelts on your horse. (Alligators, Bears, Elk, Moose, etc.)
The downside: They all use the coyote pelt texture now. And I mean all of them. So I hope you like the color brown!
All small animals and birds now use the placeholder bird skinning animation. Which is also more stable and doesn’t have a jumpy camera guy.
Fixed the looting of Alligator Eggs during Pearson’s Chapter 4 hunting mission. (I tested and it’s working any ways.)
Probably some other stuff I’m forget… I mean… Minor optimizations and improvements.
1899 Firearms & Realistic Loot Rebalance users: Both of your compatibility patches have been updated!
Changes in v1.7:
All looting and skinning prompts should be instant now. This might also help some people that were having issues with skinning. Don’t quote me though, because I still haven’t been able to reproduce this. Pretty sure it’s a game issue at this point.
Fixed alligator eggs not being lootable. This was due to the egg prompt and loot tables being renamed for duck eggs in MP, but the animations still being named gator_eggs@whatever. So I didn’t catch it before.
Fixed Eagles and Egrets still using their old, slow animations. They slipped through my regex somehow.
1899 Firearms User: Your patch has been updated! This should also fix certain animal skinning animations still being slow and/or possibly not working when using this patch.
Realistic Loot Rebalance users: Your patch has also been updated!
Side Note: I did a ton of testing with the Legendary Boar (we’re basically besties now) and it appears to be working fine as far as the mod is concerned. Although, it is a known bug in the game for specific legendaries to not drop pelts. But they should be auto-added to the trader any ways, and you only miss out on the $30 for selling it. So don’t sweat if it does happen!
Changes in v1.6:
Reverted all scripted SHORT prompts to holds again. This should fix any of the prompts that weren’t working. Sorry, there’s no way around it, I’m affraid.
I did switch a handful of prompts over to the MEDIUM defaults though. Which are still instant. Namely the one’s used for carrying/hogtying/stowing/etc.
And now that I’m done breaking your hearts, the good news: I’ve changed the “easing” curves used by all hold prompts to TYPE_EXPONENTIAL_OUT.
What this basically means is that even though prompts are still holds, they fill up a whole lot faster now. I’m talking 0-100 mode here.
This also affects every scripted prompt in the game. Including Cooking & Crafting and all of the other obscure, scripted prompts!
TIP: Wait until the crafting prompt slows down before holding the assigned button. It’ll save you an extra 1-2secs. (It’s the best I can do here.)
Huge shout out to the RedM team here! Their amazingly documented work is what led me to nailing this down. Main issue being, these are curves normally used for rendering bouncing balls and whatnot. They’re NOT progress bar fill rates or anything you’d usually use. Weird choice js.
Now have fun feeding Arthur and John some raw chicken! Yum!
1899 Firearms users: Your compatibility patch has also been updated!
Immersive Scenarios users: No patch update for you. You can use the old one still!
Changes in v1.5:
Added 59 more non-scripted prompts and converted them to regular buttons.
These are mainly Exit, Leave and Quit prompts. But a few other random ones too.
Bringing the grand total of hold prompts fully converted into regular buttons to: 1,076! 😉
I set the default values for all short and medium scripted prompts to 0, so they’re ALL instant now too!
Meaning the only prompts that shouldn’t be instant are:
Removing your horse’s saddle.
Mercy killing your horse.
and player reaction prompts (Duels, etc.)
Probably, any ways, don’t quote me on this 😛
Reverted the carry animations to their stock speeds. Yeah, I couldn’t stand it, sorry. The carryconfigdata.meta file is still included though, because there are some prompts tucked away in there too. So you can revert that yourself anytime, if you liked it!
Added a slower 2x version for those that were interested! It’s in the Misc. Files section at the bottom 😉
1899 Firearms & Immersive Scenarios users: Both of your compatibility patches have also been updated!
Probably some other things I’m forgetting…
Optional files:
1899 Firearms Patch v1.1
Only use this if you’re using the 1899 Firearms mod!
Replace the files in THIS MOD with this patch, and set this mod to load AFTER 1899 Firearms in the ModManager
Immersive Scenarios Patch v1.2
Only use this if you’re using the Immersive Scenarios mod!
Replace the files in THIS MOD with this patch, and set this mod to load AFTER Immersive Scenarios in the ModManager
JustGetTheLootAlready Wyclef Jean 2x Edition
A slower 2x version, if you don’t want to play as The Flash on Black Friday 😛
Credits:
fuhq2mofo
Download mod
File | File size |
---|---|
JustGetTheLootAlready v1.9.1 - Hotfix | 34 KB |
JustGetTheLootAlready v1.9 | 137 KB |
1899 Firearms Patch v1.5 | 87 KB |
Immerisve Scenarios Patch v1.3 | 19 KB |
Realistic Loot Rebalance Patch v1.3 | 33 KB |