Small mod that edits the amount of experience required to level up and experience gained from tasks.
Ever got tired of massacring an entire planet’s worth of aliens just to get a single level? Feel that you don’t get enough experience from missions and other activities after a certain level? Tired of that oppressively large experience number that grows seemingly exponentially as you have more fun with the game? Odyssey is here to help!
What the Mod Does:
Odyssey is a mod that uses Real Time Form Patcher to modify the values of all sources of experience and the stats for the experience curve using a simple text file.
Base Odyssey comes with a default configuration designed to keep leveling consistent throughout a playthrough and remove the late game experience grind:
exponent for experience to level growth: 0
base experience to level growth: 0 exp
base experience to level: 1000 exp
Tiny settlement, miscellaneous, and radiany quests, planetary surveys, and system surveys: 100 exp
Small settlement, miscellaneous, and radiany quests, planetary surveys, and system surveys: 200 exp
Medium settlement, miscellaneous, and radiany quests, planetary surveys, and system surveys: 300 exp
Companion quests, large miscellaneous, radiant, and settlement quests, large planet and system surveys: 400 exp
Main quests: 500 exp
Crafting experience: 0 exp
Lockpick experience by difficulty (left = lowest, right = highest): 10, 20, 30, 40 exp
Experience for killing npcs/ships/etc: 20 exp
You can edit any of these values that you like in the Odyssey.txt file under the SFSE/Plugins/RealTimeFormPatcher folder by changing the number next to the setting you want to change.
Installation:
Install prerequisite mods (SFSE, RTFP)
Install this mod with a mod manager and activate it
Profit
Requires:
Address Library for SFSE Plugins
Real Time Form Patcher (SFSE)
Starfield Script Extender (SFSE)
Credits:
VollmetalDragon