Ship Exterior True Illumination – SETI© – is a lighting solution for your ships and dark planet exploration.
If you’re using any of the dark night tweaks/mods, you will find SETI and its sibling mods to be essential when exploring the wilderness after sunset! If you ever found yourself disoriented in a dark asteroid field, SETI will ensure you can see where you’re flying.
Why restrain the awesome lights to your ship alone? SETI is perfect in combination with my other mod: Subtle Flashlight
Use these two mods in combo and you’ll never feel stranded in the dark again!
While we’re at it, throw in some more lumens into the mix by installing SOL – Sensible Outpost Lighting so your outposts become lit! Then your circle of light will be complete! (Quick note: if you’ve been using SOL Extended version, it’s recommended to replace it with SOL – Base version before you install SETI. Alternatively, you can just place SETI below SOL in your mod load order.)
MAIN FEATURES – SETI (current version):
– New ship light fixtures that provide much needed light around your vessel while you’re landed or in space. Modify your ship at your nearest Deimos ship technician to install as many of them as your ship can handle! (Check the Equipment tab!)
– A selection of upgraded Vanilla ship parts with overhauled lights. (Many more upgraded parts to come!)
– Spaceship headlights will now be visible in space! Imagine that!
– Vanilla ship landing engines will illuminate a wider area during takeoff/landing sequence.
– Vanilla boostpacks will produce light around you while being used, looking much more realistic at night. (Only functional in 3rd person for now.)
Up-to-date list of all ship parts that have the upgraded SETI lighting:
– Nova 6 Landing Gear (all positions and pieces)
– Taiyo cockpit variations
– Deimos Ares bridge variations
– Deimos Phobos cockpit variations
– Stroud Viking cockpit variations
– Magellan C1 cockpit variations
– Magellan C2 cockpit variations
– Cabot C3 bridge variations
– Armstrong 10 cockpit variations
UPCOMING FEATURES:
– Upgraded lights on as many vanilla ship parts as possible. Priority will be placed on landing gear and bays.
– More variations of light sources and colors + new purchasable ship parts / light fixtures that use them.
INSTALLATION:
– Download the main file
– Extract the .esm file into your Program Files (x86)\Steam\steamapps\common\Starfield\Data
– Activate the .esm file from the Creations menu inside the game
OR
Use your favorite mod manager
KNOWN ISSUE:
– The two custom light fixtures (SETI-01 and SETI-02N) can end up sunk inside a ship part you try snapping to, if you’re using the “Add” option in the ship builder. The workaround (if you end up adding a part like that) is to hit Ctrl+Z and the part will be reverted to the last known position. I will try to fix this as soon as I can.
In the meantime, and with this in mind, I recommend adding custom light fixtures by using the “Attach” option in the ship builder instead. This option becomes available once you hover your mouse over an existing ship part. Both lights will snap perfectly and without error if you attach them to an existing node using this method.
COMPATIBILITY:
– Any mod that tweaks ship lights, ship engine light settings or boostpack light settings will most likely be conflicting. Mods that change vanilla ship part packins and cells are also most likely to cause conflicts.
– ELFX, StarLuminous and all Rabbit’s Real Lights mods are currently compatible with this mod.
– Increased Crew Capacity is compatible.
The mod is currently in development. The parts that have been overhauled so far are already functional and won’t break any saves even if you remove the mod.
Credits:
BosDragon