
Hello and thank you for checking out my mod. Please be patient if there are any issues and if you find anything wrong with the mod please let me know. I will try to fix it. Below are the details of the mod.
I. It comes with it’s own engines, grave drive, reactor, shields, fuel tank, docker, landing bay, custom 1×1 hab, and the Pelican has shielded cargo built in.
II. The landing bay and docker are inivisible and that is intended.
III. The landing bay can be a bit hard to find, but it should be on the back end of the ship where the troop transport door is.
IV. There will be a build guide video showing how to set up all the pieces for this to work as well as showcasing the ship in active combat.
V. This ship does come pre-built through integration with the Ship Vendor Framework mod and can be purchased at New Atlantis.
Requires:
Address Library for SFSE Plugins – This is needed for the plugin to work.
All In One Ship Upgrades – This MIGHT be needed is for the ship size limit, but it might not be necessary.
Ship Builder Tolerance Tweaks – This is so the pieces can be put inside the fuselage.
Ship Vendor Framework – This is needed for the New Atlantis vendor to sell the ship.
Credits:
MichaelOliver




have you thought of porting this to xbox