Windaddict’s Customs – Shipyard Vendor V4.0

Windaddict's Customs - Shipyard Vendor V1.0

A fine collection of trusty battle ready star ships.

Condition:
Excellent – All ships are fully upgraded and equipped for immediate launch!

Location:
Porrima – Porrima II – Paradiso – Just speak to the ship technician.

Key Features:
Outfitted with the best combination of engines, reactors, shields and weapons to ensure optimum mobility and functionality.
Habs selected for improved performance and function of critical systems over comfort and convenience.
Built with aesthetics in mind.
Cargo space maximized while still maintaining mobility of 100.

Ready to take off? Click the download button to begin.

Notes:
I take no credit for the ships original designs, they are mostly based off these three guys awesome work; BARDEN, CyberVinLouis, and Linden. I’ve just modified them to suit my personal tastes. If your an original author to one of the other ships in my collection, I’m happy to give you a mention in these credits, just PM me.

You will notice nearly all the ships have emphasis on functional habs such as Computer Core, Control Station, Engineering and Cargo Holds, and I make heavy use of radiators. see below **1 and **2

All my crafting and such in game, I prefer to do at my outpost, so I have not used habs to facilitate these functions. Please feel free to change the habs to suit your playing style.

Also, if you make any changes to a ship in my collection, please upload a picture of your custom of my custom to the images gallery and tag this mod, I’d love to see it!

My artistic skills are quite lacking, if anyone feels inclined to paint any of my ships and share with me, I’ll gladly update the blue print to use your livery and give you credits for the paint scheme.

I use the following awesome mods, however only the ones marked **3 are required.

**3 Better Ship Part Flips (required)
**3 Better Ship Part Snaps (required)
Ship Builder Configurator + Shattered Space extension (only needed if you
want to make changes to a ship, or use a similar part merge enabler)
**3 Ship Vendor Framework (required)
TN’s Expanded Cargo Holds
**1 TN’s Hab Tweaks (Cargo habs add to cargo capacity)
**2 TN’s Useful Ship Structures (Computer Core, Control Station, and Engineering add to ship stats and abilities, radiators add to shield strength, so they are not just a cosmetic addon)

I will not be duplicating instructions on how to set up and use the Ship Vendor Framework, please see that mod’s page for help if you do not see the ships at the Paradiso ship vendor.

Changelog:
Version 4.0
Added 2 more ships; Bardiche and Falcata, which are alternative versions of Sabre and Valari.
Completely remade Sai for a (IMO) much better looking design.
Removed a stray piece stuck in Seax.

Version 3.8
Added 2 more ships; Katar and Ranseur, which are reversed versions of Wakazashi and Battleaxe
Modified Valari, I wasn’t happy with the original look of it.

Version 3.5
Added 4 new ships; Chokuto, Hatchet, Kukri, Valari
Changed Longbow weapon layout for a cleaner look, changed livery
Slight change to Naginata, making the wings look better

Version 3.0
Added ten new ships; Broadsword, Longsword, Machete, Nagamaki, Naginata, Seax, Tessen, Tetsubo, TieBian, TieJian
Changed weapon mounts for Arbalest, Battleaxe, Nunchaku, Rapier, Sabre to give them a more clean stealthy look
Slightly changed front end of Cutlass
Slightly changed engine layout for Cleaver
Very small cosmetic change for Warhammer

Version 2.0
Added two new ships; Battleaxe and Xiphos
Fixed a couple of misplaced parts on Trident
Tweaked the weapons placement on several ships too give them a more streamlined look while still maintaining immersion

Credits:

windaddict

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