Gun Diversity V0.5

Gun Diversity V0.5

There are a few loadout mods already out there. This is just my version of it and it’s still in early devolpment. Hope you enjoy!

Pros:

Each faction has their own style of weapons
Around 10,000 new lines were added giving more variation for each individual firearm
New entries added for factions that previously used the universal default weapon loadout
A few factions/NPCs (including Dutch) can now dual wield revolvers

Cons:

Some scenarious (ambient camps) and missions still use default weapons
New entries edits files that will make it somewhat incompatible with other mods like Ambient Gang

List of weapons(incomplete):

O’Driscolls – Custom Cattleman, Winchester & Krag (* Winchester 1873)
Lemoyne Raiders – Custom Navy, LeMat, Schofield, Spencer Carbine & Springfield
Murfree Brood – Degraded Cattleman, Schofield & Doublebarrel
Bronte’s Goons – Mauser(low chance), Double Action, Carcano(low chance), Winchester & Pump Action Shotgun (*New Service)
Des Lobo – Custom Cattleman, Schofield, Double Action, Wincheter & Double Barrel (*New Service, Winchester 1873)
Skinner – Cattleman, Schofield, Bow, Tomahawk, Henry Rifle, Winchester, Evans & Rolling Block (small chance)

Army – Double Action, Springfield & Krag (*New Service)
Wapiti Warriors – Navy, Cattleman, Bow, Improve Bow, Evans Carbine, Springfield & Rolling Block
Night Folk – Machete, Bow, Throwing Knives & Molotov

Requirements:
LML
Optional:
*BONUS if using this mod: 1899 Firearms

Credits:

WickedHorseMan

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